Steve's Blog

Helpful info on the products we all use and love!

  • Home
    Home This is where you can find all the blog posts throughout the site.
  • Categories
    Categories Displays a list of categories from this blog.
  • Tags
    Tags Displays a list of tags that have been used in the blog.
  • Bloggers
    Bloggers Search for your favorite blogger from this site.
  • Team Blogs
    Team Blogs Find your favorite team blogs here.
  • Login
    Login Login form
Subscribe to this list via RSS Blog posts tagged in Maya
7465

A new update to V-Ray 3.0 for Maya Beta is now available. If you’re participating in the public beta, be sure to download this latest version. 

Some of the new features and updates include:

•  Support for Maya 2015 (Windows and Linux)
•  Support for direct rendering of XGen splines and archives in Maya 2015
•  Support for Open Shading Language - VRayOSLMtl and VRayOSLTex
•  VRayMesh: Added VRayPointParticleMtl material for shading point particles from .vrmesh/Alembic files
•  Support for rendering Bifrost meshes and materials
•  Deep output from the VRayEnvironmentFog and Maya fluids
•  Intel Embree now supports proxies and instances
•  Simplified render settings user interface (Alpha)

For more information, check out the the full feature list for this update.

For those of you that still haven’t registered for the Beta program, there’s still time to join. 

Continue reading
0
Tagged in: beta Maya v-ray