A new update to V-Ray 3.0 for Maya Beta is now available. If you’re participating in the public beta, be sure to download this latest version.
Some of the new features and updates include:
• Support for Maya 2015 (Windows and Linux)
• Support for direct rendering of XGen splines and archives in Maya 2015
• Support for Open Shading Language - VRayOSLMtl and VRayOSLTex
• VRayMesh: Added VRayPointParticleMtl material for shading point particles from .vrmesh/Alembic files
• Support for rendering Bifrost meshes and materials
• Deep output from the VRayEnvironmentFog and Maya fluids
• Intel Embree now supports proxies and instances
• Simplified render settings user interface (Alpha)
For more information, check out the the full feature list for this update.
For those of you that still haven’t registered for the Beta program, there’s still time to join.
Subscribe to this list via RSS
Blog posts tagged in beta