Enlight is intended to fill the gap between standard MAX lights and physically based radiosity solutions. Flexible, user friendly and fast, it is fully
compatible with 3ds max.
With Enlight's Advanced Shadowing System it is very easy to have appropriate illumination and shadowing based upon an objects structure.
EnlightObject will turn any mesh into a light emitter.
EnlightParticles light type uses proven AfterBurn AFC and Gradient technology to control particle illumination based on particle life and age.
Once you try Enlight you'll see that the task of scene lighting design will never be the same!