- 1. 3D Stimulus Day 2012
- (GET Events)
- ... - 1:00 Lunch 1:15 - 2:15 BROKEN RIGGING FOR GAMES Raf Anzovin, Anzovin Studios 2:30 - 3:30 UNITY: CREATING ...
- Created on 14 March 2012
- 2. Test Drives: Entertainment Creation Suites
- (GET Events)
- ... Max and Softimage, and can also be applied to the Unity game engine. Prerequisite: a working knowledge of Maya and/or 3ds Max is expected. ...
- Created on 23 June 2011
- 3. 3D Stimulus Day 2011 Recap & Resource Page
- (Event Recaps)
- ... maz of Owlchemy Labs did an awesome presentation of how to Combine 2D and 3D in Unity. Their presentation is posted to their blog, so go check it out - and there are some goodies they snuck in after the presentatio ...
- Created on 18 April 2011
- 4. Event: Boston Blender 3D User's Group, 4/7
- (Other Events)
- ... n fast. We are starting this user's group to bring together existing Blender users with people transitioning from other 3D packages, to form a community for knowledge-sharing, support, and software evangeli ...
- Created on 16 March 2011
- 5. 3d User Groups/Industry Meetings
- (Resources)
- AAUGA: 3DsMax focused: Meetings Monthly at Neoscape Boston Post Mortem: Game Developers Meeting that happens once a month... BUG (Boston Unity Group):Alex Schwartz and Elliott Mitchell have started ...
- Created on 23 February 2011
- 6. 3D Stimulus Day
- (GET Events)
- ... COMBINING 2D & 3D IN UNITY Alex Schwartz & Yilmaz Kiymaz Owlchemy Labs 12:00 - 1:00 Lunch & Tradeshow Expo 1:15 - 2:15 ...
- Created on 21 February 2011